Adding Full Controller Support
Overview
Today marks a big milestone: Doomed Inheritance now supports both Xbox-style and PlayStation-style gamepads alongside keyboard & mouse. Controller users can seamlessly navigate menus, solve puzzles, and experience every terrifying moment without ever touching WASD.
Input Mapping & UI Updates
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Action & Axis Bindings: In Project Settings → Input, I mapped:
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MoveForward / MoveRight → Left Stick Y/X
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LookUp / Turn → Right Stick Y/X
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Interact, Toggle HUD, Pause, and Back Out → face buttons and special keys
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Dynamic Prompts: All on-screen hints now detect the last-used device. If you pick up a controller, “Press E” automatically becomes “Press Ⓐ” (or “Cross” on PlayStation).
Official Gamepad Control Mapping
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Interact: Ⓐ (Xbox) / ✕ (PlayStation)
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Flashlight: Right Bumper (RB / R1)
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Pause Menu: Menu Button (often shown as ☰ or “Options”)
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Back / Cancel: 🅱 (Xbox) / ◯ (PlayStation)
Get Doomed Inheritance
Doomed Inheritance
Doomed Inheritance
Status | In development |
Author | Orikazi |
Genre | Puzzle, Survival |
Tags | 3D, Atmospheric, Creepy, Dark, First-Person, Horror, Indie, Psychological Horror, Singleplayer |
Languages | English |
More posts
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